Pokémon Unite currently has 16 held items.
Each Pokémon can hold up to three held items, each providing a different effect and stat increase.
These items can be leveled up from Level 1 to Level 30, and provide additional benefits at Levels 10 and 20.
Item | Description | Additional Effects | At Level 1 | At Level 10 | At Level 20 | |
---|---|---|---|---|---|---|
Aeos Cookie | When you score a goal, your maximum HP is raised for the rest of the match up to a maximum of six times. | +240 HP | 100 HP | 150 HP | 200 HP | |
Assault Vest | Gain a shield against Sp. Attack damage while out of combat for 8 seconds. | +270 HP +42 Sp. Def |
9% of HP | 12% of HP | 15% of HP | |
Attack Weight | When you score a goal, your Attack is raised for the rest of the match up to a maximum of six times. | +18 Atk | 6 Atk | 9 Atk | 12 Atk | |
Buddy Barrier | Grant a shield to you and a nearby ally Pokémon with the lowest HP when using your Unite Move for 8s. | +600 HP | 20% of HP | 30% of HP | 40% of HP | |
Energy Amplifer | After using your Unite move, deal increased damage for 4s. | +6% Energy Gather Rate +4.5% Cooldown Reduction |
7% Damage | 14% Damage | 21% Damage | |
Exp. Share | Increases the Pokémon's Passive Exp. Point gain while it has the fewest Exp. Points on its team. In addition, when a nearby teammate defeats a wild Pokémon that teammate gains slightly more Exp. Points. |
+240 HP +150 Speed |
2 Exp/s | 3 Exp/s | 4 Exp/s | |
Float Stone | Increases movement speed after being out of combat for 8s. | +24 Atk +120 Speed |
10% Speed | 15% Speed | 20% Speed | |
Assault Vest | When dropping to low HP, recover HP lost each second for 3s. Has a cooldown of 90s. | +30 Sp. Def +30 Def |
8% of HP lost | 11% of HP lost | 14% of HP lost | |
Leftovers | Recovers health over time after being out of combat for 8s. | +240 HP +9 HP Recovery |
1% HP/s | 1.5% HP/s | 2% HP/s | |
Muscle Band | Deal additional damage with basic attacks based on the target's remaining HP. | +15 Atk +7.5% Atk Speed |
1% remaining HP | 2% remaining HP | 3% remaining HP | |
Rocky Helmet | After absorbing enough damage, deal percent damage based on your max HP to nearby opponents. Has a cooldown of 2s. | +240 HP +42 Def |
3% max HP | 4% max HP | 5% max HP | |
Scope Lens | Increases the damage of basic attack critical hits. The higher your Attack, the more the damage is increased. Has a cooldown of 1s. |
+6% Cirtical-Hit chance +12% Critical-Hit chance |
45% of atk stat | 60% of atk stat | 75% of atk stat | |
Score Shield | Shields you while you attempt to score a goal. Scoring cannot be interrupted while the shield remains active. Has a cooldown of 6s. |
+450 HP | 5% of HP | 7.5% of HP | 10% of HP | |
Shell Bell | Recover HP when successfully landing a move. The higher your Sp. Attack, the more HP recovered. Has a 10s cooldown. | +24 Sp. Atk +4.5% Cooldown Reduction |
45 HP | 60 HP | 75 HP | |
Special Attack Specs | When you score a goal, your Sp. Attack is raised for the rest of the match up to a maximum of six times. | +24 Sp. Atk | 8 Sp. Atk | 12 Sp. Atk | 16 Sp. Atk | |
Wise Glasses | Further increase Sp. Attack damage. | +39 Sp. Atk | 3% Sp. Atk | 5% Sp. Atk | 7% Sp. Atk |